Yi Wan
Systems & Society
UNSPORTSMANLIKE
My thesis explores how toxicity in competitive video games isn’t just a side effect—it’s by design. Through ranked systems, microtransactions, and “banter” that’s really just harassment in disguise, games push players into cycles of harm. So I flipped the script. I created wearable art—garments that restrict movement to physically mirror the emotional weight of digital abuse. It’s giving: “if you’re gonna make us feel it online, let’s make it real-life uncomfy too.” By turning invisible pain into something you can literally wear, I’m challenging gamers, designers, and companies to rethink how we play—and who gets hurt in the process.
Bio
Hi, I’m Yi Wan, a streamer and researcher dissecting the hidden toxicity of online gaming. With over 1,500 hours in competitive titles like EA Sports FC 25, I’ve witnessed firsthand how games engineer hostility—both as a perpetrator and victim of trash-talk. My thesis, UNSPORTSMANLIKE, uses wearable art and player data to expose how virtual cruelty spills into real-world harm. I’m now working to turn gaming communities into spaces where empathy outranks aggression.